Friday, February 26, 2016

AMD’s Secret DirectX 12 Weapon That Nvidia Traded Off – Async Compute Explained


Ashes of The Singularity has been a major topic of interest for PC gamers for sometime due to its native support for the low level DirectX 12 API. The beta has just been released and we’ve spent some time testing an especially interesting DirectX 12 feature that the game supports dubbed explicit multi-gpu. This feature allows any two DX12 compatible GPUs , including integrated GPUs, regardless of vendor or capability to work together towards driving the framerate of your game even higher….



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AMD’s Secret DirectX 12 Weapon That Nvidia Traded Off – Async Compute Explained

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